1. First and most important rule – Create a smooth frontline
Platoons or squads, do often just follow a single lattice, regardless of the situation on the map. This often leads to a zigzag frontline/territory split, which is absolutely unfavorable and should be avoided at any time. First some basic explanations:
As you can see in the picture, the marked territories (blue arrows) are nearly completely surrounded by enemy controlled bases. This makes it very easy for the other factions, to engage your base from different directions and maintain a constant supply of vehicles and aircrafts (red arrows). The biggest problem are enemy sundies, which can spawn from all directions and surround your base with nearly unlimited enemy spawn – solutions. Being surrounded by enemy territory, aggravates the defense in a significant way, since the defenders can’t focus their strength and are forced to split their forces and firepower.
When To Pull Out
The best solution in such a case is to immediately abandon the territory and let the enemy take it. You could even create a strategic advantage by doing so, if the base is surrounded by both factions, which are now forced to fight each other on that frontline.
You will also have troubles to reinforce your base from the air (Galaxy drop), since your own “supply corridor” is very small, unprotected and can maybe be targeted with enemy AA-turrets from the surrounding bases. Add to this, that you can’t choose a direct flight route from the warpgate, without passing enemy soil, which results in additional delays and risks. So you should always consider, whether or not there is a secure and short (direct) flight path from the warpgate to the target area. If you can’t create such a corridor, you should again consider to drop and forget the territory for the moment.