First thing – just aim from the hip (don’t right click to use the default sight)
Now just press Fire, and don’t move your mouse at all – just let the whole clip empty out uncontrolled.
You should be able to see your bullet holes on the targets clearly.
(If not, press Escape > then click the ‘gear’ icon in the bottom right of the screen > click Graphics – about 3rd down the menu on the left > then look for ‘Textures’, select ‘Ultra’ from the drop-down menu & Save your settings. You might need to restart after doing this. Do it – it’s worth a couple of minutes)
So – assuming you can see your bullet holes – it should look like one hell of a mess.
The SAW is not great at hipfire to start with – we can see that.
Now, lets look at what is handles like with the default ‘iron sight’ that comes with it.
Right click for your sight, hit fire, and again, don’t move the mouse to correct your aim.
The idea here is just to see which way the bullets go naturally, to give you an idea of what to do when you are correcting your aim.
Rinse and repeat now that you can see which way she goes – and try dragging the mouse in the opposite direction to which you saw the bullets going before.
It will probably get messier, the longer you hold down the trigger – so now, just try bursts of between 5 and 10 shots at a time. You’ll notice the gun ‘resets’ when you stop firing briefly, and the aim becomes good again.
Okay, that’s the basic characteristics of the SAW. But you can do this with absolutely any weapon you like for free in VR – when you’re asking around for e.g. ‘what weapon should I get for my Medic/Heavy’ etc – get a few suggestions from guys in Zeta that play that class regularly, and then come to VR to test it out ‘naked’ with no attachments, and then with the recommended attachments also.
Next Video > Equipping the Gauss SAW.