For an elite gameplay, there are some requirements, which every player should try to fulfill, to bring our effectivity to an absolute maximum.
Behaviour expectations for ZE7A are that you work as a team when in Squad, and are polite & respectful.
Mandatory:- The only mandatory item you require to join ZE7A Unit as a new Recruit, is Teamspeak, which is free.
Recruit evaluation period:- If you want to successfully pass your Recruit evaluation period within the time limit (check for more details of Promotions here), and be awarded a Promotion to Private, you should get hold of the items below in that order, ASAP Soldier!
Why? Because we want to increase the cooperation of all NC teams on Briggs, Connery, and even across Factions & other Servers.
In the past Zeta Unit often ran platoons with Aegis7 Australia or Cannabinoid Optics, RSNC, and cross-faction Ops with Ravens (RVNX), JUGA, and many other outfits. We always appreciate other teams joining the fight and having fun with us. As well as joining forces on the battlefield, just let us know if you want to setup a friendly scrim etc on Jaeger anytime.
All other Outfits are welcomed to contact us to get the ball rolling. With that said, all ZE7A members are expected to be polite & follow orders immediately when in any Squad.
Every outfit member should have the ability to deploy spawn beacons. If a spawn beacon gets destroyed, we can pass lead to somebody else in the squad, to deploy a new beacon and thus creating a new spawn solution.
Like the medic, your engineer tool (Nano Armour Kit) should be upgraded to its maximum ASAP. This will allow you to repair friendly vehicles or turrets within a very short period of time. It is also much recommended to use tank mines on the roads against enemy vehicles.
EMP Nades are vital for Breaches, as well as removing enemy Spawn Beacons & clearing mines. You will also need Grenade Bandolier for this item to be of maximum effectiveness. (only Rank 1 Bandolier required for Promotion to Private)
We strongly suggest to invest into the “deployment shield” of you Sunderer to provide maximum protection, once it is deployed. You should also invest into your “racer chassis” and be able to drive your Sunderer under all circumstances.
Everybody should be able to fly a Galaxy and bring it from one point of the map to another point. It is optional to invest some cert points in the galaxy armor and fly abilities, and in your weapons. Bulldogs with thermal vision are absolutely recommended, but don’t feel any pressure to spend thousands of certs on this during the early days of Planetside 2.